Temasek Polytechnic

6 September to 15 September

View Report: dhaslielaikenlim
The final week of the internship, we have to prepare handover materials to our company so that they can make any changes or update the game if they want to. To make sure that we can do as much as we can for the game before we leave, we minimize any major changes and dedicate time for testing. Most of the time applications and games fail because they are not tested thoroughly. Hence we allocated one whole week for testing and fixing of bugs to ensure that the game is glitch free.
In the handover document, we have to jot down the game specifications like the programming language used, the software needed, and the library used. We also need to list down how to set up the environment so that the further developers can execute it quickly without hassle. The different project files are also explained; each and every project has its own use, such as containing main game codes, or used for porting to different platforms. The features of the game library are also explained, detailing the variety of classes used and how the game objects and variables interact with one another. The game assets are also written down to tell which folder contains what kind of assets and where are they used in. this is so that further developers will know where to find the files if they want to make any changes or optimizations.We felt extremely happy that we are able to complete the game within such a short duration. Our supervisor also complimented that our game looks professionally looking, and we are glad that our skills are recognized. We felt really honoured to be able to develop a game that is going to be published as a promotional material for a singer. We have learnt a lot through this journey and the experience have given us greater confidence about the working life. We are proud of our work and we can’t wait to see people playing our game!
Dhaslie Lai Ken Lim,

Temasek Polytechnic

27th August 2012 – 17th December 2012

View report: Duncan Francis Tanindra & Pang Zheng Yu

JobookAt this final point of the internship, we are definitely having mixed feelings. A part of us misses our family and friends in Singapore, but at the same time, we feel sad to part with this wonderful place. It has certainly been an experience of a life time. It is an experience we can never forget and we definitely walk away from it taking away with us invaluable lessons. We cherished our time here and we will continue to do so in our final days here.

Returning home to Singapore after so long, we may be a little lost in translation, but we know we have our families and friends to guide us back to getting accustomed once again to a daily life in Singapore. Bringing home gifts and joy of California, we certainly will have much to share when we return.
Looking forward, an internship is just a period of time for us to experience a working life. For us to be able to experience it overseas, it has been a privilege. This experience may have changed our perspectives on what we would want to do in the future. Furthermore, it may have even changed our thoughts about where we want to settle down in the future. While our time being a polytechnic student has yet to end, as males, we still have our National Service to look forward to after. There is plenty of time for us to think about our future. Whether or not we wish to pursue a degree, even the university that we wish to enrol into has yet to be determined. If anything, this internship has also opened our eyes to the possibilities of the future.

At the end of the day, we only have people to thank for this wonderful experience. We thank the National University of Singapore and Media Development Authority for giving us this opportunity of a lifetime and of course, ICT for accepting us and allowing us to be a part of the company for 16 weeks. This internship programme may be known as SHAPE in short, but it has certainly shaped us for the better.
Duncan Francis Tanindra & Pang Zheng Yu,

Keziah Quek

22 September 2012 - 30 September 2012

View report: keziahquek

In compiling the daily industry news reports, I am learnt much about how the news agencies in the industry report news, as well as how irreverent they can afford to be in a media system that is seen as the fourth estate. In Singapore, publications must be careful not to overstep their boundaries as they are seen as a nation building tool and not one that questions and casts doubt on the government. However as these publications function as a fourth estate, I found that they had the capacity to be more playful and less worried about offending anybody.

KeziahQuek   These American online news sites also function so much as entertainment as they are sources of news. I found patterns in the coverage of these news sites. They tended to revolve around a few key issues that are important to the advertising industry right now: privacy, mobile and digital advertising, marketing to children and their rights, account acquisitions, new hires of important people, great advertising and advertisements. Some of these news sites are very large, have been running for years, and are seen as influential voices in the advertising industry. They are (not exhaustive): Advertising Age, AdWeek, Agency Spy and I was also tasked to create slides for my team’s Global Communications strategy plan for 2013. This was in anticipation of a company level meeting, where Mr Sexton had previously discussed the way forward for the communications team to bring the image of Wunderman to greater heights, and he needed a set of slides for his presentation. I created a custom slide template for this presentation and processed the information from point forms into one that provided more interactivity and emphasis.

In creating the slides for the Global Communications Team’s Strategy, I saw how a problem was identified, and solid but simple directives were decided upon to improve the issue. While I am unable to reveal information about these strategies, I learnt about how a large company’s communication team. In my work, I am learning that finding solutions on your own is one of the most important things. It increases productivity of the team as a whole, rather than simply taking instructions and asking questions every time there is an issue. I had several occasions to practice this, where I found myself googling a problem I was having with the HTML while building a webpage, or when I was using the company’s email marketing software and wanted to make improvements that I did not know how to. I found that things worked better and more quickly when I presented my boss with one or more possible solutions to a problem I found with the work I was doing, and his advice and experience helped me to produce the result that best fit the objectives of my team’s communication efforts.
Keziah Quek,

Ngee Ann Polytechnic

13 September 2013 - 14th February 2014

View report: joeylee
I’ve managed to snag contributors for other ACM CiE columns such as Games too, so that’s always a positive thing. We’ve got enough new articles to put together the next newsletter, which will be blasted out to professionals in the industry, and HOPEFULLY that will get us more contributors to send over pieces to help out.
The editing of the pieces from these contributors is tough work, especially with the number of technicalities that appear in the articles. There have been a couple of times where I’ve mistaken technical jargon for writing errors, and vice versa, so there’s plenty of fact-checking going on aside from the hounding of deadlines and pushing for responses. I also recently wrote a piece about Sugata Mitra’s TED prize-winning idea of the School in the Clouds, which also came with a $1M lump sum of money along with the prestige, that would be used to help him pursue the fulfillment of that very idea.
Joey Lee,